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Video Games: The High Tech Threat To Our Younger Generation
Part I of Essay
Anyone who has ever walked through a shopping mall on a weekend knows
how popular videogame arcades have become with our young people. It is becoming
a force in the lives of millions of kids all across America. Parents and
teachers become more concerned and worried when .... Part II of Essay .... growing at 40 per cent a year from 1987 to 1993
(Palmeri 102). Tetzeli in his article "Videogames: Serious Fun" compares
videogames $ 6.5 billion--a--year business to the Hollywood film industry (110).
He continues to point out that two Japan based conglomerate have put about 64
million videogame machines in US households in total. In addition to that they
also produced and licenced for all their softwares for their machines (110).
Palmery estimates to produce and market a ful featured videogame it would costs
up to $10 million (102 ....
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Words: 2673 - Pages: 10
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